Coding that Engages Your SensesYou appreciate the value of learning how to program, but traditional methods put you to sleep faster than a British soap opera. That's how it was for me, and I didn't let that get in the way of making cool projects in the areas of sound art and interactive media.
My name is Elliott and you can join me on a journey into a world that I call Phonotyping - kind of like prototyping but with objects that make sound. We will be borrowing tools from the worlds of robotics, Internet of Things (IOT), web programming, and more.
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I am on a mission to create the most comprehensive resource on the topic of programming and building sound projects for beginners.
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Your Free Guide: Visual Programming for Artists and Experimenters
- Learn what visual programming is all about
- Understand the difference between Scratch, Max, Pure Data, Processing and Arduino
- Dip your toes in the water by looking at some sample projects
- Choose a direction you want to pursue
About the Author
Elliott Fienberg has been making electronic music for over 20 years. He is a graduate of the Vancouver Film School's Sound Design for Visual Media program, as well as OCAD University's Digital Futures Initiative. Elliott has been organizing the Soundhackers meetup and workshop series for four years. As a video game composer, he has written music for Orphan Black: The Game (iOS), The Killjoys (iOS), The Bigs 1 & 2 (XBox and Playstation), and more.
Aside from teaching the nuts and bolts of technology, he enjoys taking a big picture look at the creative process, motivating others to join along for the ride.